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Supposed to disable/enable texture streaming, but it doesn't seem to do anything except for displaying "Texture streaming disabled" on the top left of the game window. Unknown (Unsure what it exactly does, but it does some weird things with clone-able objects & grabbable portals). Superliminal Wiki is a community that aims to document and preserve information on Superliminal, a. Players need to change their perspective and think outside the box to wake up from the dream.
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Puzzles in this game give you a sense of the unexpected.
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Unknown (It's mentioned in the game's code, might have to do something with reflection). Superliminal is a first-person puzzle game based on forced perspective and optical illusions. (Only resets itself when the level is restarted) (Only works in multiplayer modes) Disables/Enables PhotonStats (see below) (Only works in multiplayer modes) Disables/Enables multiplayer user interface. Turns on a post processing effect that reduces reflections. (FPS, RAM usage, Audio dB and PC statistics)Īctivates noclip. (Oddly, the loading screens are the only options that are selectable.)Īctivates data statistics. (Only works on main menu) Brings up a level select, doesn't turn off when re-typed. Unknown (it's mentioned in the game's code, might have to do something with collision). Maybe it's trying to pull up a menu it can't find). Unknown (might be broken or currently not working, all it does is dim the Main Menu's lights. (Note: The numerical keypad does not work with this) Teleports player to different level checkpoints using the number row keys while holding one of the shift keys. Goes to the previous scene level (does not work if you are in the Main Menu, which is the first scene). The KeystrokeTracker timeouts after 0.25 seconds. It takes around 8-10 hours to unlock all of the achievements in the base game on Windows.
#Superliminal all achievements full
For example, typing fxps still activates data statistics. Full list of all 27 Superliminal achievements. Note: These commands can still be activated even if another character is pressed.
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